The Guild 3

Genre: Strategy / Simulation / Trade
Developer: GolemLabs
Gamemode: Singleplayer/ Announced Multiplayer and Coop

I wonder how they did their advertisement videos for this game because it seems they belong to any missing intro of this game. If you go into the game you'll be completely lost. You'll create a character and then you aren't even able to choose every profession. All they seem to have is a few maps you can go to. They aim for a multiplayer with up to 16 players which is nice, but the multiplayer does not exist yet. That was the state when the game was released to early access. You need to know it does cost 30 Euros to buy this game. Easy to understand why players were upset.

I always loved to play the guild games. This game had so few content that it was extremely bold to sell it for 30 Euro. People complained about too many bugs, endless loading screens and crashes, I did rather believe that you couldn't play the game at all yet. There was no tutorial, no explanation at all, text windows were missing or just not closing properly. It was an unplayable mess when it got released in 2017.

The developers stated that the game would be already full playable and that they only want to fix some bugs before they can release the game. All I could see was a lot of trees and then my character went at a certain point on the alley invisible and didn't react to my clicking any more. As a fan of the guild series you got to be disappointed. They should not even have called it a Pre-Alpha. You can install the game and look around, but playing did not really work. Profound management at your workshop didn't work, the trading routes worked only sometimes. Animations weren't proper working, interaction possibilities were missing, sounds were missing, rooms were missing, workers didn't join your workshop, you could hire them but they didn't show up, marriage seemed to not work either. Ships could move through the landscape. Text was missing or wrong translated. Women had only male voices. The options for settings did also not work proper.

The question is if they will have this game for years at early access and maybe then not even finish it. We would have for sure forgiven a lot, if they would have managed to get the game working within half a year after releasing it as Alpha, but of course they did not. The whole situation reminds a bit of No Man Sky, huge promises and very few things kept The game was scheduled for release in 2018, but is still in early access. 2018 the Austrian company Purple Lamp took over with their newly formed studio and the Canadian developer GolemLabs left the project.

The graphic isn't anything to write home about. The screen gets very blurry if you scroll out for a better overview. The game is far from being completed. It is heavily overpriced. I do get that players are angry if even their save games get lost. Meanwhile the reviews on steam get better. People write that the game performance improved and additional content was added. The graphics were reworked and there is a hope coming up that the game will finally get better although it is still far from being perfect in the end of 2020. They should put a demo on steam, because most people won't be willing to buy the game anymore after that disaster. And the should also lower that price, because it is still not nearly as good as its predecessors.

We recommend: Don't buy it yet!